5 Tips For Creating A Better In Game Tutorial
There is a significant drop off early on which could mean a number of things such as; players didn’t like the context/theme/artwork of the game, perhaps the icon/description/screenshots were misleading or perhaps players just didn’t know how to get to the next section. If you’re walking players step by step through the tutorial (also known as gating) then the last scenario is unlikely. There’s another drop towards the end. It could be related to a technical issue, a login screen (e....